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Division Two Dps Calculator

DPS Formula:

\[ DPS = \frac{Damage}{Time} \]

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seconds

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1. What is DPS?

DPS (Damage Per Second) is a measure of the amount of damage dealt on average each second. It's a crucial metric in Division 2 for comparing weapon effectiveness and build performance.

2. How Does the Calculator Work?

The calculator uses the simple DPS formula:

\[ DPS = \frac{Damage}{Time} \]

Where:

Explanation: This calculation gives you the average damage output per second, which helps in comparing different weapons and builds.

3. Importance of DPS Calculation

Details: DPS is essential for optimizing your loadout in Division 2. It helps players understand weapon performance, compare builds, and maximize damage output in various combat scenarios.

4. Using the Calculator

Tips: Enter total damage dealt and the time period over which the damage was dealt. Both values must be positive numbers. For accurate results, measure damage over a significant time period (at least 10 seconds).

5. Frequently Asked Questions (FAQ)

Q1: What's a good DPS in Division 2?
A: Good DPS varies by build and content, but generally 500K+ is decent for endgame PvE, while top builds can reach 1M+ DPS.

Q2: Does this account for critical hits?
A: This calculates overall DPS including crits. For separate crit/non-crit analysis, you'd need more detailed calculations.

Q3: How should I measure damage time?
A: Use a stopwatch from first to last damage instance, or use in-game combat logs if available.

Q4: Should I include reload time?
A: For true sustained DPS, yes - include all time between first and last shot, including reloads and downtime.

Q5: How does this compare to burst DPS?
A: Burst DPS ignores reloads and measures only active firing. This calculator measures sustained DPS which is more relevant for extended fights.

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