Damage Formula:
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The Division 2 damage formula calculates total damage output by combining base damage, stats bonuses, and applying all relevant multipliers. This provides an accurate assessment of your weapon's effectiveness in combat situations.
The calculator uses the damage formula:
Where:
Explanation: The formula first adds your base weapon damage with any stat bonuses, then multiplies the sum by all relevant damage multipliers.
Details: Accurate damage calculation is crucial for optimizing your build, comparing weapons, and understanding your effectiveness against different enemy types and difficulties.
Tips: Enter base weapon damage, any stat bonuses, and the combined multiplier value. All values must be positive numbers. For multiple multipliers, multiply them together before entering (e.g., 1.1 × 1.2 = 1.32).
Q1: Where do I find base weapon damage?
A: Base damage is shown in your weapon stats. This is before any stat bonuses or multipliers are applied.
Q2: What stats affect weapon damage?
A: Stats like Weapon Damage, Specific Weapon Type Damage, and Damage to Armor/Target Out of Cover all contribute to your stats bonus.
Q3: How do I calculate total multipliers?
A: Multiply all applicable multipliers together. For example, if you have 20% headshot (1.2) and 15% critical (1.15), total multiplier would be 1.2 × 1.15 = 1.38.
Q4: Does this work for skills and status effects?
A: This calculator is primarily for weapon damage. Skills and status effects may use different calculation methods.
Q5: How accurate is this calculator?
A: This provides a theoretical maximum. Actual in-game damage may vary slightly due to rounding, enemy resistances, and other factors.