Damage Per Hit Formula:
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Damage Per Hit (DPH) is a measure of the amount of damage dealt with each successful attack in combat systems. It combines base damage with various modifiers to determine the total impact of each hit.
The calculator uses the DPH formula:
Where:
Explanation: The equation simply sums the base damage with any positive or negative modifiers to determine the total damage dealt per hit.
Details: Understanding DPH is crucial for optimizing combat performance, comparing weapon effectiveness, and strategizing in games or combat simulations.
Tips: Enter the base damage value (must be ≥0) and any modifiers (can be positive or negative). The calculator will sum these values to determine total damage per hit.
Q1: What counts as a modifier?
A: Modifiers can include equipment bonuses, skill effects, critical hits, elemental advantages, or any other factors that adjust the base damage.
Q2: Can modifiers be negative?
A: Yes, modifiers can be negative if there are damage-reducing effects like armor, resistances, or debuffs.
Q3: How does DPH differ from DPS?
A: DPH measures damage per individual hit, while DPS (Damage Per Second) measures damage over time, factoring in attack speed.
Q4: Is higher DPH always better?
A: Not necessarily. Some combat systems may favor faster, lower-DPH attacks depending on mechanics like stagger or hit reactions.
Q5: How accurate is this calculation?
A: This provides the basic calculation. Actual in-game damage may involve additional factors like randomization or hidden multipliers.