Cross Product Formula:
From: | To: |
The cross product is a binary operation on two vectors in three-dimensional space that results in a vector perpendicular to both original vectors. Its magnitude relates to the area of the parallelogram formed by the two vectors.
The calculator uses the standard cross product formula:
Which expands to:
Applications: The cross product is essential in physics (torque, angular momentum), computer graphics (surface normals), and engineering (moment of forces).
Instructions: Enter the x, y, and z components for both vectors A and B. The calculator will compute the resulting vector that is perpendicular to both input vectors.
Q1: What's the difference between dot product and cross product?
A: Dot product gives a scalar quantity, while cross product gives a vector quantity perpendicular to both input vectors.
Q2: What does the magnitude of the cross product represent?
A: The magnitude equals the area of the parallelogram formed by the two vectors.
Q3: Can cross product be calculated in 2D?
A: Technically no, but you can treat 2D vectors as 3D with z=0, resulting in a vector with only z-component.
Q4: What's the right-hand rule?
A: A mnemonic for determining the direction of the cross product vector - point fingers in direction of A, curl towards B, thumb points in direction of A×B.
Q5: Is cross product commutative?
A: No, A×B = -B×A (it's anti-commutative).