3D Vector Cross Product Formula:
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The cross product is a binary operation on two vectors in three-dimensional space that results in a vector perpendicular to both original vectors. Its magnitude relates to the area of the parallelogram spanned by the two vectors.
The calculator uses the determinant formula for cross product:
Which expands to:
Applications: The cross product is essential in physics (torque, angular momentum), computer graphics (surface normals), and engineering (moment of forces).
Instructions: Enter the x, y, z components for both vectors A and B. The calculator will compute the resulting cross product vector.
Q1: What's the difference between dot product and cross product?
A: Dot product gives a scalar quantity, while cross product gives a vector perpendicular to both input vectors.
Q2: What does the cross product magnitude represent?
A: The magnitude equals the area of the parallelogram formed by the two vectors.
Q3: Why is the cross product only defined in 3D?
A: The perpendicular vector concept only works consistently in three dimensions, though 7D has a similar operation.
Q4: How is this related to Desmos?
A: This calculator helps verify hand calculations before implementing them in Desmos 3D graphing.
Q5: What's the right-hand rule?
A: Point fingers in direction of A, curl towards B; thumb points in direction of A × B.