Cross Product Formula:
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The cross product is a binary operation on two vectors in three-dimensional space. It results in a vector that is perpendicular to both original vectors, with magnitude equal to the area of the parallelogram that the vectors span.
The calculator uses the determinant formula for cross product:
Which expands to:
Applications: The cross product is essential in physics (torque, angular momentum), engineering (moment of force), computer graphics (surface normals), and many other fields involving 3D geometry.
Instructions: Enter the x, y, and z components for both vectors A and B. The calculator will compute the cross product vector A × B.
Q1: What's the difference between dot product and cross product?
A: Dot product gives a scalar quantity, while cross product gives a vector perpendicular to both input vectors.
Q2: What does the magnitude of the cross product represent?
A: The magnitude equals the area of the parallelogram formed by the two vectors.
Q3: Why is the cross product only defined in 3D?
A: The perpendicular vector concept only works in 3D. In 2D, the cross product is a scalar, and in higher dimensions, more complex generalizations exist.
Q4: What's the right-hand rule?
A: A mnemonic for determining the direction of the cross product vector: point fingers in direction of A, curl towards B, thumb points in direction of A × B.
Q5: Can I calculate cross product for 2D vectors?
A: For 2D vectors (Aₓ, Aᵧ) and (Bₓ, Bᵧ), treat them as (Aₓ, Aᵧ, 0) and (Bₓ, Bᵧ, 0), which gives (0, 0, AₓBᵧ - AᵧBₓ).