Cross Product Formula:
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The cross product is a binary operation on two vectors in three-dimensional space. It results in a vector that is perpendicular to both original vectors, with magnitude equal to the area of the parallelogram they span.
The cross product is calculated using the determinant formula:
Which expands to: \[ (a_yb_z - a_zb_y)\mathbf{i} - (a_xb_z - a_zb_x)\mathbf{j} + (a_xb_y - a_yb_x)\mathbf{k} \]
Properties:
Common Uses: Calculating torque, finding normal vectors, determining if vectors are parallel, and in computer graphics for lighting calculations.
Instructions: Enter all six components (x,y,z for both vectors). The calculator will compute the resulting vector's components.
Q1: What's the difference between dot product and cross product?
A: Dot product gives a scalar, cross product gives a vector perpendicular to both input vectors.
Q2: Can you compute cross product in 2D?
A: Not directly - it's inherently a 3D operation. For 2D vectors, you'd add z=0.
Q3: What does a zero cross product mean?
A: It means the vectors are parallel (or at least one is zero).
Q4: How is cross product related to area?
A: The magnitude of the cross product equals the area of the parallelogram formed by the two vectors.
Q5: Why is cross product anti-commutative?
A: Because the right-hand rule determines direction, and swapping vectors reverses this direction.