Cross Product Formula:
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The cross product is a binary operation on two vectors in three-dimensional space. It results in a vector that is perpendicular to both original vectors, with magnitude equal to the area of the parallelogram that the vectors span.
The calculator uses the standard cross product formula:
Which expands to:
Explanation: The cross product is calculated using the determinant of a matrix composed of the unit vectors and the components of vectors A and B.
Details: The cross product is used in physics (torque, angular momentum), computer graphics (surface normals), engineering (moment of forces), and mathematics (calculating areas and volumes).
Tips: Enter all six components (x, y, z for both vectors). The calculator will compute the resulting vector components and display them in (x, y, z) format.
Q1: What's the difference between dot product and cross product?
A: Dot product gives a scalar quantity, while cross product gives a vector quantity perpendicular to both input vectors.
Q2: What does the magnitude of the cross product represent?
A: The magnitude equals the area of the parallelogram formed by the two vectors.
Q3: Can you calculate cross product in 2D?
A: Technically no, but you can extend 2D vectors to 3D by adding a z-component of 0, resulting in a vector with only a z-component.
Q4: What's the right-hand rule?
A: A mnemonic for determining the direction of the cross product vector - point fingers in direction of A, curl towards B, thumb points in direction of A×B.
Q5: Is cross product commutative?
A: No, A×B = -B×A (it's anti-commutative).