Cross Product Formula:
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The cross product is a binary operation on two vectors in three-dimensional space that results in a vector perpendicular to both original vectors. It's widely used in physics, engineering, and computer graphics.
The calculator uses the standard cross product formula:
Where:
Explanation: The cross product magnitude equals the area of the parallelogram formed by the two vectors, and its direction follows the right-hand rule.
Details: Cross products are essential for calculating torque, angular momentum, surface normals in 3D graphics, and determining if vectors are parallel.
Tips: Enter vectors as comma-separated values (e.g., "1,2,3"). Both vectors must have exactly 3 components. The calculator will compute the perpendicular vector.
Q1: What's the difference between dot product and cross product?
A: Dot product gives a scalar result, while cross product gives a vector perpendicular to both input vectors.
Q2: Can I calculate cross product in 2D?
A: The standard cross product is defined for 3D space. For 2D vectors, you can treat them as 3D with z=0.
Q3: What does a zero cross product mean?
A: A zero cross product indicates the vectors are parallel (or at least one is zero).
Q4: How is cross product used in real applications?
A: Used in physics (torque), computer graphics (normal vectors), and engineering (moment calculations).
Q5: What's the right-hand rule?
A: Point fingers in direction of first vector, curl toward second vector - thumb points in cross product direction.