Cross Product Formula:
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The cross product is a binary operation on two vectors in three-dimensional space that results in a vector perpendicular to both original vectors. Its magnitude relates to the area of the parallelogram spanned by the two vectors.
The calculator uses the standard cross product formula:
Where:
Explanation: The cross product produces a vector perpendicular to both input vectors, with magnitude equal to the area of the parallelogram they span.
Details: The cross product is used in physics (torque, angular momentum), computer graphics (surface normals), engineering (moment of force), and mathematics (determining orthogonality).
Tips: Enter all six components (x,y,z for both vectors). The calculator will compute the resulting vector components along i, j, and k directions.
Q1: What's the difference between dot product and cross product?
A: Dot product gives a scalar quantity and measures projection, while cross product gives a vector quantity and measures perpendicularity.
Q2: What does a zero cross product mean?
A: A zero cross product indicates the vectors are parallel (or at least one is zero).
Q3: Can you compute cross product in 2D?
A: In 2D, the cross product is conceptually treated as the z-component of the 3D cross product with z=0.
Q4: What's the right-hand rule?
A: It's a mnemonic for determining the direction of the cross product vector: point fingers in A's direction, curl towards B, thumb points in A×B direction.
Q5: Is cross product commutative?
A: No, A×B = -B×A (it's anti-commutative).