Cross Product Formula:
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The cross product is a binary operation on two vectors in three-dimensional space. It results in a vector that is perpendicular to both original vectors, with magnitude equal to the area of the parallelogram they span.
The cross product of vectors A and B is calculated using the determinant formula:
Which expands to:
Properties: The resulting vector is orthogonal to both input vectors, and its length equals the area of the parallelogram formed by A and B.
Uses: Cross products are essential in physics (torque, angular momentum), computer graphics (surface normals), engineering (moment of force), and many other fields involving 3D geometry.
Instructions: Enter the x, y, z components for both vectors A and B. The calculator will compute the cross product vector A × B.
Q1: What's the difference between dot product and cross product?
A: Dot product gives a scalar quantity, while cross product gives a vector perpendicular to both input vectors.
Q2: What does a zero cross product mean?
A: A zero cross product indicates that the vectors are parallel (or one/both are zero vectors).
Q3: Is cross product commutative?
A: No, A × B = - (B × A). It's anti-commutative.
Q4: Can cross product be used in 2D?
A: In 2D, the cross product is treated as a scalar (the z-component of what would be the 3D result).
Q5: What's the right-hand rule?
A: It's a mnemonic for determining the direction of the cross product vector - point fingers in A's direction, curl towards B, thumb points in A × B direction.